Re: Are Shields Worthless against AN Attacks
Let me see if I can make it a bit clearer. I will, however, not provide the answer in your grid, because it seems to me that you are not that clear about the difference between defence and parry.
Mêlée:
A unit with a shield has a defence and a parry value; the parry value is added on top of the defence. An example would be an arcoscephalian peltast which has a base defence score of 10 and a standard shield (protection 15, defence -1, parry 4, encumbrance 1). The peltast so has a defence score of 9 and a combined defence and parry score of 13. The latter is what you see in the unit information window; if you click on the defence skill you will see it broken down in defence and parry values.
In case of an mêlée attack against our shielded unit, there are 3 different possibilities: 1) the attack beats the combined defence and parry score (13), 2) the attack beats the defence score (9) but not the combined defence and parry score (13), 3) the attack does not even beat the defence score.
In case 1 it is the question of a clean hit. Damage will be rolled against the protection of the hit area (which for the peltast is 6, wherever the attack hits).
In case 2 it is the question of a shield hit. Damage will be rolled against the protection of the hit area (6) and the protection of the shield (15) added together, resulting in an effective protection of 21.
In case 3 it is the question of a miss. No damage will be rolled.
AN damage ignores protection which means that for such weapons 1 and 2 are effectively the same. Against an AN weapon our peltast would be better off without his shield.
Ranged:
Shield protection never matters when determining what happens in a ranged attack. The shields parry value adds to the chance of not getting hit at all. If the hit gets through, damage is calculated against protection at hit location - shield protection is not added.
As far as I know, all AN ranged weapons in the game also disregard the parry part of the ranged hit calculation. Whether this is a necessary result from the armour negating property or not, I could not say. The documentation is, as far as I can see, not entirely unambigous in this case and I have not experimented with ranged AN attacks.
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