Re: Balancing Intel
You didn't even address the biggest balance problem in the intel system: You can 'attack' someone the instant you meet them. There's no need to learn the culture, establish an intelligence network, or anything like that. You just start pumping out 'intel attacks'... hrm?
After that of course,is the har dlimit of 12 projects. You can be a bigger 'intel power' than all the other players in the game combined and you are still bound to 12 projects at a time. Yech...
If these problems could be changed than many of the other 'problems' in the intel system could be balanced out.
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