That fits. It had seemed that counted hits weren't as many as probabilistic hits but I was chalking it up to observer disappointment bias. That also explains one observation where hit probability went
down with a range reduction in a test scenario.
I know the exact formulas are confidential as a condition of code release from SSI, but can you give any hints as to the relation between accuracy and hit probability for direct fire weapons?
I recall seeing a post in which either you or Don said something to the effect that accuracy had no effect on indirect fire weapons, but I think I saw another saying that one of the patches altered that so that higher accuracy tended to cluster shots within a tighter range. Is that indeed the case? Does higher accuracy also tend to reduce drift of the aim point in the bombard screen?
I did have a moment of trouble figuring out how to account for an accuracy of 0 for Katyushas in my model of indirect weapon lethality. Eventually, I decided to just ignore it.
