Quote:
Originally Posted by JonBrave
OK, soooo.....,
When casting a high-number- fatigue spell, the only point of bothering with extra gems/levels/slaves/etc. is if the calculation will take the final fatigue (added to now) down to 199 or less... prolly 99 or less so he isn't comatose... else you may as well go 500 over as 1 over... I don't think I'll bother, it's too hard to organise for the benefit... 
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Odds are without extra gems or a communion you won't be casting it. Many of the high fatigue spells have high path rates, which means you are blowing gems or joining communions to be able to cast them at all.