Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
.com.unity Forums - View Single Post - Randomocalypse - 5 players, randomly generated nations - Squirrelloid wins!
View Single Post
  #70  
Old November 4th, 2011, 03:47 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Quote:
Originally Posted by Jiggymike View Post
We do not deny the claim of Yelloea. Our only statement of defense is that when we opened negotiations, we had no intention of attacking and merely wanted to delineate our borders. However, after reviewing the available information, we decided that Yelloea was a threat to all nations, including ourselves, and that the most prudent course of action would be to attack with a small force we had hidden in one of his provinces. Lycus, the Prophet of Moria, regrets going back on his word, an act we consider to be gravely wrong. We cannot expect other nations to trust us after this incident, but our number one concern is our survival, and we felt that Yelloea's threat to this was greater than our need to keep our word.
He attempts to defend his actions yet condemns himself from his own mouth. Despite intending to 'honor' his words, he hid a hostile force inside my territory - something that would be considered an act of war if discovered. This was no mere scouting force. It was a war party.

Clearly these deeds were planned from the start, for he moved military forces past my borders even while he was professing his good intentions. Thus even his defense is revealed as lies.
__________________
The ignorant shall fall to the squirrels.
--Chip 4:2

Ulm: Order of the Black Rose - Reimagining MA Ulm

A more Sombre forum: http://z7.invisionfree.com/Dom3mods/index.php?.act=idx. Now with more Maerlande.
Reply With Quote