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Old July 30th, 2002, 05:34 PM

rdouglass rdouglass is offline
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Default Re: ship limits and surrender

Quote:
Originally posted by capnq:
I think you're misinterpreting the purpose of the limit. It's not an issue of game balance, it's processing time. The higher the limit is set, the longer it will take for the game to run the turns.
Nope, not misinterpreting the purpose; that I understand completely. I'm just stating (maybe not very clearly) that setting limits based on ship count (especially when low), penalizes the player that builds small, fast ships.

If I configure my attack fleets with 30 cruisers (and below), and you configure your fleets with 10 dreadnaughts, who's going to hit the ship limit first? Even though our actual 'tonnage' may be equal, I am at a disadvantage if the ship limits are low.
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