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Old November 21st, 2011, 07:30 AM

triqui triqui is offline
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Default Re: Ashdod is worthless now

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Originally Posted by Squirrelloid View Post
Its not 7 effective encumbrance.
REally? My game is bugged then, becouse it says 7

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What you don't get is no one played them without an E10 bless anyway
So you agree with my previous statement, they have 2 ways to play, E10, or losing. Don't you? Becouse you said it otherwise a couple of posts ago. It's hard to follow your "reasoning" with that much flip-flop.
So, please, let be clear:
Is Ashdod a "you must play as this, always, with no other option, period" nation?
If so... is this effect stressed with CBM 1,92?
If so... wasn't the entire point of CBM to make more *options* viable, instead of reinforcing the "good ones", or strippping away things?

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, so their effective encumbrance is *2*. No one is going to use that unit without a big earth bless.
That's like saying the jaguar warriors have effectively 6 attacks becouse everybody would play them with W9. No, they don't. I've seen people being creative and not using W9F9 jaguars, you know. Not everybody plays like you (fortunately), that's the fun part of this game.
Having a unit that "requires" a bless not to be good, but to be viable, is a ultimate flaw. Encumbrace 7 in a unit that have an attack/gold ratio of seventy five gold and 44 resources per attack pretty much make any non E9 bless completelly unviable. Yes, we agree on this. No, we don't agree this is "working as intended"

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You want to talk about strawmen,
I think you don't know what a strawmen fallacy is...
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why are you talking about using a sacred who is obviously going to have an earth bless without factoring in the earth bless. Ignoring the earth bless is why you don't understand why these troops are just fine as is.
Becouse I thought the beauty of this game was being able to play very differently each game. I don't see any excitement in playing Ashdod twice in a row if I'm "forced" to play some specific bless. That said... they have encumbrance 7. Period. If you want to live in a bubble where they have encumbrance 2, fine, then they cost 150 gold, 88 resources, and 6 full scales. Wow. That's pricey.

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Regarding Berserk: they're still fatigue neutral until they berserk. Berserking isn't some automatic reaction to being in combat, it requires they take damage. Through protection 18 after E10 bless. And even after they berserk they're going to build up fatigue rather slowly. So yes, I'm well aware of the fatigue, my point is the benefits of berserking vastly outweigh, and it will probably be multiple rounds of combat before they even start berserking in the first place, and until they do they are in fact fatigue neutral.
Which is moot point, becouse it's not what I was talking about. You should try to read what I'm saying and answer to that. Poor strawman is too busy.

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Way to ignore that commanders are where Ashdod's game has always been, btw, which invalidates your entire side of the argument. The only reason Ashdod uses recruitable troops is expansion - a task for which its units, all its units, are still perfectly good.
Would you had read what I've already said (or would you comprehend it, if you already read), you would had noticed that I've said several times already that is not that Ashdod is worthless, or overpriced, but that *Annakites* are.

I'll quote myself. I'll bold the relevant parts, to make reading comprehension easier:

The problem is not having encumbrance 7. The problem is the combination of encumbrance 7, with being absolutelly unable to kill opposing armie in less than a gazzillion fighting rounds, becouse of the incredibly high cost per attack ratio. They cost 150g88r.

I already said that the nerf was needed. The problem is that CBM forgot to change the cost of the giants proportionally to the nerf. Pre-nerf, they were an incredibly expensive (as in: twice everything else) unit with an incredibly power. Now they are just incredibly expensive.

I don't think Ashdod is "worthless". They aren't the worse nation in the roster, not by a long shot. However, the OP is right in one thing: that 2 extra encumbrance is hurting them, badly

Encumbrance neutral Ashdod giants are too powerful.
150g88r units with 7 encumbrance are too weak.


Hope the bolding helps with the attention deficit.
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