View Single Post
  #7  
Old July 27th, 2002, 03:41 PM
Arkcon's Avatar

Arkcon Arkcon is offline
Colonel
 
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
Arkcon is on a distinguished road
Default Re: How dumb is the AI/Are U ?

Quote:
Originally posted by DavidG:

So for us non pro's are you actaully tell me that one satellite within a whole mess of them will cloak the whole group???
Yes, that's true. I sometimes do this. I make small sats with just beams, another just combat sensors, another just ecm, another just stealth armor, topping the stack off with armor only sats. In combat with all sat's clumped, which everyone hates, all abilities apply until they are shot away, Last one launched is destroyed first. It's not really as cool as it sounds -- even the AI knows enough to not tangle with a monster stack of sats unless it has enough fire power. Or it just nukes the planet first than cleans up the sats.

I heard that troops also stack their abilities -- so my troops have functions too -- a front line of armored troops with one cannon, behind them are assault troops with no armor and 3 cannons, and then a command group with armor, ECM, combat sensors, maybe shields (MM will fix the bug that shields dont work on troops eventually) and maybe one cannon. I heard that troops are targeted in the order they are put on the transport -- so frontline first, then assault, then command. I may have this backward though.

I wish we could do this with fighters -- one large fighter, well armored, to provide ECM and combat sensors to several smaller beam and rocket pod fighters while some small shielded fighters provide the entire group with defence. But you can only build that fighter wing on tactical.

'Course so many people hate this clustering of abilities maybe MM might make all these tricks go away sometime.

[ July 27, 2002, 14:42: Message edited by: Arkcon ]
Reply With Quote