Quote:
Originally Posted by caroljim68
I just upgraded my SPMBT-CD v.1 to v.5.5 and have noticed this self-suppression phenomenon a couple of times. I don't know if the patches had this effect on the base game or maybe I'm just getting into close quarters-style fighting more. 
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It probaly the same as it's always been.
Just bringing up this issue causes others to say,, Oh yea, i've noticed that too!
Being adjacent does not always guarantee 100% that the round
will always land where intended,perhaps it lands in the firer's hex instead?
Turn agl's off when in close combat.