Quote:
Originally Posted by Wdll
Hmm, I wonder if the giving more points to the AI (ie set number of points) works for campaign games too. Never tried it.
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No. We keep telling folks that the points (and air strikes) settings (in the preferences) for campaign games make
absolutely no difference whatsoever once the campaign is started. Except that the P1 points setting there is the maximum for his possible initial core buy.
User campaigns - points and air strikes are set by the campaign designer, of course.
In a campaign game the AI has (your_cores_value + any_points_you_spent_on_support_troops) * the battle type ratio.
Varying the AI force size is what the
AIAdjustpercent INI file variable was introduced for, all the way back in ver 3.0.
Game Guide->Playing a campaign, scroll down to the big box in light green describing it.
Try 125 for a bit of a challenge (125%).
Cheers
Andy