Re: Auto-Regenerative Shielding
I think partial regen per combat turn would provide a more acceptable, ala scifi, "realistic" representation. Many of the scifi games out there provide for slow shield damage and shield damage first, with some collateral damage. I am currently playing a bit of Bridge Commander and I keep hearing my Engineering Officer telling me "shields down to 75%....shields down to 50%...." so, even though damage is getting by, the next time the enemy fires you still have 75% shields available, then 50%, etc.
EDIT - I liked this enough I wrote it down and I am going to add my versiom to my BOD Mod!
[ July 28, 2002, 03:33: Message edited by: Gandalph ]
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