Re: Counter-Battery Process?
Yes this makes sense to use air strikes to hunt and destroy Arty!.
That is what the Allies(U.S.) did during the Gulf War(1990). Once they had air superiority they went hunting for Iraqi Arty and CB'd with MLRS & Air strikes. The Allies were afraid of the Iraqi arty because they had base bleed ammunition and smooth bore arty with longer range capability. One of the reason's Gerald Bull was assassinated in 1990 for his work on an Iraqi Supergun.
A CB function for air strike formations a player/AI might have in SPMBT would have to occur automatically and would have to pass Air defence interception first. Unless a player/AI had air superiority than they should not be allowed to perform an Air Strike CB mission. To complete a CB mission you would have to intercept all the other sides CAP mission and strategic Air defence.
Maybe their could be 25% dice roll to see if shorter range off-map guns could complete a CB on a longer range guns?
I think Andy & Don would say there are to many what if's and it would not be in the scope/spirit of the original game.
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Sorry we had to “bench you”…but don’t worry, this is only temporary, you’ll be back in the game before you know it.
 Rick
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