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Old December 5th, 2011, 12:19 PM

Griefbringer Griefbringer is offline
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Default Re: Counter-Battery Process?

Quote:
Originally Posted by FASTBOAT TOUGH View Post
1. The assumption is made that off map arty then is placed at the extreme edge of it's range therefore it cannot be counter battery fired on by tubes of a lesser range from your opponent, AI or you firing at them because x-arty has a better range then y-arty. Well I guess my 155mm current Thai units must be hitting someone else's 122mm and larger caliber tubes then the AI Chinese opponents they thought they where conducting CB fire missions on. By the same token in the past I've had to make up my losses in my arty units to the same issue of losing them to CB fire to include on one rare occasion from a 105mm Battery, now that's embarrassing because 98% of the time all I use is 155mm or close equivalent depending on the country I'm playing. So if range mattered how can this happen, unless I'm playing a Secret Squirrel version of the game such as TSO 5.5 Rev. A-CB?
This is a bit difficult to comment on without knowing the specifics, like which 122 mm and 155 mm tubes are in question? There are a number of different guns of those calibers available, with varying ranges.

Even the humble 105 mm pieces come in a number of variants, with differing ranges. For example South African OOB has one with game range of 220. That OOB has also a number of other weapons with quite impressive ranges, even their 120 mm mortars have a range of 205, and some of their 155 mm guns have range of 242!
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