Re: Conquest of Elysium 3 dev log
Nobody has said that. In fact none of the CoE3 forums are on Shrapnel.
As far as I know its still undecided altho no matter what is decided it will probably be for the developers so I wouldnt hold out for it being better for you.
As for Scenarios, it is looking good. Some much more involved map commands with triggers, timers, and events is already fleshing out for CoE3
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