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Making non Magic national commanders more worthwhile
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December 6th, 2011, 03:20 AM
Dimaz
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Join Date: May 2005
Posts: 660
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Re: Making non Magic national commanders more worthwhile
Or make commanders recruitable from
fort
and mages from
lab
in the same province (so, 2 commanders/turn, or 3 with priests). That's even logical. However, it will affect the balance too much.
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