Quote:
Originally Posted by Squirrelloid
Define 'well defended'
In MP players rarely build more than 1 PD unless they're (1) anticipating an army vs. army showdown in that province in the near future (in which case you have no business attacking it with a thug because there's going to be an enemy army there too), (2) random events gave it to them, (3) nation has good enough PD that light (5-6) amounts of it will fend off common cheap remote spells like Call of the Winds.
Even given that, a bane will cheerily eat through 10-20PD with a frost brand and a vine shield against most nations.
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Provinces at the front should have an army near, just for the case of raiders or enemy armies. That I mean with well defended. IMO raiding works well as strike and run tactics in the backyard of the enemy, not at the front.
I raise all my PD to 5 when an enemy starts to use Call of the Winds or that Ghoul sending spell. Even for 30 provinces thats only an investment of 450 gp. Well worth for saving the trouble.
Raising all provinces to a level that could stop thug raiders on the other hand is unthinkable.