Cloaking question
OK, I want to redo the cloaking in my mod (when will I ever finish?) to be sort of like Suicide Junkie's new cloaking model, but I'm not sure exactly how it works. According to the Online manual, ships start out with level 1 Active-EM scanning and level 0 everything else. It also says that a level X scan will beat a level X cloak. But if that's so, why do the cloaks start at level 2? Why isn't there a level 1 cloak? Is this an obi-wan error? I seem to recall something like that coming up before... I don't want ships running around thinking they're cloaked but they're not! (As if it mattered, since no one's playtested my mod yet except to make a few ship designs on High tech level!) Because I was going to add in a level 1 cloak but if it was going to be useless then I wouldn't bother... also I want to know if a top-level cloak will beat a top-level scanner or vice versa so I know at what level to stop the cloaks and scanners.
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