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					Originally Posted by TigerBlood  Active assassins and spies have the same issue of being easily located, given that spells take place before movement.  At MR18, the harvester requires a focused effort or luck to take out quickly. | 
	
 It's not the same issue at all.  You know the harvester is there the moment it hits the province, before it would even have a chance to try assassination.  MR18 is no defense against Mind Hunt.
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		| You have given me an idea though.  Bane Venom Charm on a spectre or some other stealth astral mage... | 
	
 That's a better plan, but S1 only blocks mind hunt less than half the time.  If the hunters have recuperation or healers, they won't care about feeblemind.