The way I see it, when using Z fire for ranges more than 3 or 4 hexes away (without any LOS to the target hex), the unit would fire more accurately in the general direction of the z fire.
The thing that needs to be fixed is when firing in, say, 3 hexes without LOS. That z fire goes real wild when it is about 3 hexes away.
Other than that, the concept of Z fire is realistic enough.
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