Re: Quick Mechanic Questions
Which of the following apply to the caster's chance of success during a magic duel:
1) Astral boosting items (crystal coin, starshine skullcap, etc.)?
2) Astral boosting spells (Light of the Northern Star, Power of the Spheres, etc.)?
3) Path boosts from being a communion master? (Additionally, does anything bad happen to the slaves if the master loses the duel?)
4) Penetration bonuses from items (rune smasher, spell focus, etc.)?
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