Thread: Danish TO & E
View Single Post
  #4  
Old January 8th, 2012, 07:49 AM

Palle Palle is offline
Corporal
 
Join Date: Oct 2006
Posts: 114
Thanks: 3
Thanked 14 Times in 13 Posts
Palle is on a distinguished road
Default Re: Danish TO & E

Thanks for the positive response Don.

As for the cannisters, historically they should be there as Home Guard Companies were self-supplied, independent units covering 5- 200 square Km and supposed to go to ground and wage guerrilla after we were overrolled by the WAPA.

That being said, if you look at my final proposal you will notice a marked lack of ammo containers. They add nothing to the game as such.

Point taken about the FOs, they were the only way I could think off to mirror a 2-3 man command group of a Platoon. The Plt Cmdr never had a group in the Danish Home Guard. The Comp Cmdr could have a group of ineffective staff aides with SMGs. HJV Reserve could reflect that. But the Plt Commander operated with only his Second and/or a single soldier for guarding his back.

Perhaps Scouts would do as commander instead.

The thing is that HG companies were stretched thin with regards to manpower and heavy arms, and if the game wants to reflect that we cannot have lots of heavily armed infantry units. Each Company would have 2-4 Carl Gustav and an unspecified number of LAWs, one handgrenade for each man, a few satchel charges and C4 blocks. The only thing we had in abundance was 7.62 ammo.


Hence my proposal. I will alter it a bit and chuck it over at R&D, then give you the break you ask for.


The Home Guard was only organised in 1949, from 1945 till then, what became the Home Guard was called "Hjemmeværnsforeninger", which probably translates best into Home Guard Coorperations. These consisted of the old Resistance fighters refusing to lay down their arms and were somewhat anarchistic, best way to include them would probably be irregulars. They were armed largely with SMGs, Pistols and Hand Grenades as these had been the weapons of the Resistance movement.


I have a question about game mechanics though;
The Home Guard's primary task were surveillance and guard. We would survey the local area (especially the Seniors) and guard both the regular army's muster and vital installations.
Secondarily we would attack special forces being inserted in our area as we had a VERY short response time and when the invasion would pour up through Jutland we would make pinprick attacks to slow it down and inflict losses while minimising our own loss and buy time for reinforcements and a counterattack to be organised.

If overrolled we would attack supply lines, vital installations, key personnel, etc. while still minimising our own losses. Pinpricks and disappear.

Can such a tactic be implemented in game? Can units attack then retreat and hide or go off map to reflect us going to ground or chinging back into civilian clothing?

I may have missed something somewhere and if so I apologise, but I seem to not have found it.


On a different note, I seem to recall that our 203 mm Howizers are discontinued in 1966 in game (I am on my laptop away from my game, thus I have to go on memory and cannot recall the unit #). But looking at my various sources, lists, etc. I see 12 of them noted as being still in service in 1990.
__________________
"Deliver us - Oh Lord - from the fury of the Norsemen"
-French prayer, late 9th Century

Proud to be Danish!
Reply With Quote