
July 29th, 2002, 10:01 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
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Re: *Strange* behavior using P&N ... possible bug
I can't explain the jumps between 60B and 77B, but I can confirm that the game rounds numbers strangely for ringworlds and sphereworlds. I have a production modifier at 30B (29999 in the settings.txt folder), but if the ringworld description reads 30B I don't get that bonus, I get the one for 25B population. So I think the engine rounds population up to the nearest 1B at those levels of population. Maybe it's a similar bug for 60 to 77 (although that makes no sense)...
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L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
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