Re: Conquest of Elysium 3 dev log
Yes the "patrolling" I do is just to make sure that in each large area I at least have one commander and some troops barracked to be able to move if something takes one of my sites.
I can place the commander on "sentry" so that it is not in the "n" key rotation of active commanders. Or if the game has gone on awhile and its a large map I might leave some unsentried so the n key will at least jump there so I can see what is going on in that area.
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