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					Originally Posted by DRG  ........which is why "beginners" shouldn't write how to ( or not how to ) use features in the game until they are experienced.
 Don
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 On one hand it is a way for other "beginners" to become aware of some of the pitfalls they'll have to negotiate when they venture into scenario design.
On the other it does bring a smile to my face as I recall running face-first into many of those same pitfalls.