Quote:
Originally Posted by DRG
........which is why "beginners" shouldn't write how to ( or not how to ) use features in the game until they are experienced.Don
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Don... this isn't a howto... It is kind of a running guide of the issues confronting a beginner. Things that I wish I knew before I started.
I mean seriously in some post on these boards Suhiir mentions figuring out how to set waypoints for a unit arriving as a reinforcement after Turn 1 but after that the thread goes kind of silent.
And apologies... I know the waypoint code must be horrific not the least of which problem would indicate that it leads the XYzero unit to be in front... but being a newb at this all I want is a unit/formation to move where I want it went I want it and to stop when bad things start happening and resume when bad things have died or they have. It is literally the number one issue facing me while designing a scenario.