Quote:
Originally Posted by Kobal2
If I may suggest something possibly silly, wouldn't it be simpler to code a small app that would look through the server's turn output, tally the province count of each player turn by turn and add those to a permanent counter outside of the game ?
Even easier to do if the game is to be hosted on Llamaserver, where the app could just process the game's HTML page.
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Is there public information of the structure of turn files? Being able to de-engineer them would pose a major cheating opportunity unless it'd be just for graphs (provided they are enabled) and basic information.