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Old January 23rd, 2012, 02:57 PM
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Suhiir Suhiir is offline
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Default Questions about unit firing filters

A scenario designer with the extended (CD) version of WinSPMBT can set the unit firing filter (engagement ranges and armor MIN/MAX) for a scenario they're creating.

I'm assuming (and we all know what assumptions get you) this information is just lost/ignored if a player without the extended (CD) version plays the scenario.
Yes? No?

I've done some testing and can't seem to definitely confirm that firing filter data is/is not carried over from one scenario to the next in a campaign for CORE units.
Sometimes it appears to, others not.
The question is: Is it suppose to carry over or is it merely a fluke that it sometimes does?
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