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					Originally Posted by  Kobal2
					 
				 
				
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				Hmm, yet it does the same damage to the enemy.  I hear what you're saying, but I doesn't make sense to me.
			
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 But it doesn't though. Give anybody an Enchanted Sword, and it'll do 9+STR damage. So all other things being equal, the giant will still do way more damage with it than the Markata.  
			
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 In both cases, the sword contributes 9 points'-worth of damage.  But if it's a giant-size sword that's just the same as if it's a midget-size sword, if that's what people say it represents.  That's my point.
I don't mean be pedantic, or upset anyone!  It's just something I thought about --- fatigue doesn't seem to be modelled as deep as other aspects.
I suppose I would want a "big" weapon to do more fatigue for a smaller being.  Which would indeed mean they would be a disadvantage (compared to now) if given such an item. So.... smaller guys should either fatigue less or have higher-than-100%-threshold (compared to now).  With no "big" weapon/encumberance, smallies can actually do more than giants who get tired, but you sacrifice that advantage if you arm them big.  Now that's what I call realistic! 
