Quote:
Originally Posted by JonBrave
Quote:
Originally Posted by Soyweiser
Etherealness on thugs/sc's isn't worth the usage of one slot. usually when you get it there are easy counters for it.
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What are your 2 slots best reserved for?
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Well... it depends. (I know, sucky answer). But it depends on the enemy. Usually I go for resistances. (Rainbow armor is also nice, but the paths + gems can be hard to get at times). I also happen to like the rime hauberk. 200 cold res and an aura just to mess with non cold immune units a bit.
Otherwise, a shroud of the battle saint is nice if you have a good bless.
But the eth cloack has one big downside, it removes the already existing armor of the unit.
Look at this:
http://dom3.servegame.com/wiki/Gearing_Thugs_and_SC%27s for more info.
Regarding misc slots:
+mr is always good. (Stops a lot more mind hunts). And luck also works, but you also want more resistances etc. So, once again, it depends. Vs the AI, I would not know, +mr isn't needed much then anymore.