Re: Small proposal: Allow reinforcements in random battle
Short answer.... that will save all your problems is don't make "the mistake of clicking "Auto-Deploy"."
The code isn't "getting confused by the massive Turn Count" it's set up to bring in re-enforcements about mid way through the battle and you set the turns to 70. It's doing exactly what it's supposed to do and AGAIN , re-enforcements for the AI are a way to introduce little "surprises" mid way through the battle.
That said I have noted down the issue of clearing replacements
Don
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