Quote:
Originally Posted by Dimaz
Sea kings have regen, quickness, cold and poison res and some prot without items. With helmet and fb you have fr also. With vine shield and rainbow armor, ama and resilience it's a killing machine with more chances to survive battle involving lots of mages than Grendelkin, unless you equip Grendelkin with resistance items only, but SK also deals lots of damage with quickness. I managed to kill equipped tarts with such sea kings. And before EDM they were *the* water summon, unless you needed water queens for underwater conquest. With CBM1.6 (I never played later versions) + EDM it's a hard choice for me between Grendels and Sea kings. Also, the free units are really nice under Army of *+ FW + AM + MR. They can absorb lots of damage and act as a very good shield due to high HP.
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Sure, but for the almost the same cost of that sea king with brand and dragon helm you could have 2 bane lords with boots of quickness, brands and dragon helms. Bane lords start with decent armor and no enc, so we can grab 2 vine shields for the same number of gems as your shield/armor combo. The only thing we're missing at that point is regen, but we gained chill aura and 0 enc, and we have 2 thugs instead of one for basically the same cost.
Now, you can argue that isn't w gems, so we could compare to Hidden in Snow which gives us a thuggable commander, a bunch of good troops (better than trolls), and 1-3 decent to exceptional mages.
And neither of those options cost us gold in upkeep.
I mean, yeah, its not that the Sea King is that bad, its that he costs far too much.
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Executor:
Yeah, i saw *some* ERoys after gemgens went unique, but no one was rushing them anymore. And I still see some. I'd say I see them with about the same frequency. In both cases its mostly the queens. Fire Kings and Earth Kings have always been pretty lame.
I will agree they are overcosted, but I would argue they have *always* been overcosted.