Re: Combat result
That cannot be tracked without a lot of extra trouble. The game only tracks shield points and damage points during actual combat. There's no place in a ship 'data structure' for damage to be tracked for each turn of combat, only a 'damaged' flag for each component -- 'on' or 'off', 'damaged' or 'working', that's it. The combat report file would have to keep complete records for each ship for each turn (# of ships * # of turns) and that could be really huge in a combat with hundreds of ships. Maybe the flag could be set so you'd at least know when components were destroyed, but even that could be a lot of trouble. You'd have to store what component was destroyed on what combat round.
|