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Old February 6th, 2012, 01:02 PM

onomastikon onomastikon is offline
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Default Re: Conquest of Elysium 3 dev log

Just curious what you beta testers believe so far to be the case: In Dom3, the least savory aspect of its combination of features for me was that summons are almost always much better than recruitable national units; this causes me to want to play games others do not particularly care for (e.g. very low site frequency, hard research, etc.), which does not "solve" my "problem" but makes things more like I prefer: viability of recruitable national units in all stages of the game.

How is this in CoE3? Is it the case here, too, to the same, lesser, or greater degree that summons makes recruiting troops quickly obsolete?
Thank you.
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