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Originally Posted by Soyweiser
So you tend to lag research wise, as you need your mages to blood hunt. (A heavy blood nation that leads in research while still being able to wage war has probably already won).
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Cool thing about Marignon: they have easy access to both feathers and lightless lanterns, and can even swing by skull mentors should they really wanna. And since those Fallen Angels are gonna want some gear anyway...
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Blood, good mounted units as blockers, crossbows, sailing for raiding. Scouts.
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Not just scouts: spies. And assassins.
OK, so assassins are something of a waste of time, but a surprise spy onslaught coupled with Rain of Toads spam can really mess someone up, particularly other blood nations. Finding spies at 200 unrest is non-trivial if you can't mindhunt them (which Mictlan, Jotun, Midgard, Abysia and Ulm will have a hard time doing).
More evil yet, Marignon can also send Dream Horrors on top of all that if they get lucky and score an S2 Geotic for some added insult: good on you, you found the spies ! Now you get to eat blood vengeanc'd astral claws !