
August 1st, 2002, 07:51 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
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Re: RCEs & Non-Newtonian in a QNP Universe
Quote:
(But who would allow a ship like that in their mod???)
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Bwahhaaahhaahhaahhaaa....
Er, no actually, I won't.
Anyway, thanks for the help. So in summary 1)a BattleMoon can only move 1 per turn without RCE problems then, and 2) RCE is for # of move points (before total movement, but excluding bonus movement).
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Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
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