Re: Some beginner gameplay and strategies questions
The Virtue and Moloch are also powerful expansion gods (in CBM), though you need to be careful with the virtue early on as it cannot face heavy cavalry until a level or two of research in alteration (for personal luck and eventual mistform). Twist fate+air shield early on in conjunction with naturally high awe allows the Virtue to take on most indies barring undead (and before other alteration buffs). The Moloch starts out with fear (which can be boosted) and combined with the imp screen it starts with to soak up arrows also clears indies fast.
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