Quote:
Originally Posted by SsSam
...you can't win here, can you?
If you put astral on your pretender, they are vulnerable to Magic Duel. Tons of low level s1 mages will eventually take down anybody.
On the other hand, if you don't put astral on your pretender, they can't operate on their own without being subjected to mind hunt.
Thoughts about how you pick your poison are welcome.
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time your retirement...
Your S pretender is safe from duel until it is researched and your enemy has move/teleport access to the god's location. Seeking arrow spam is another sc counter as is horror marking, claws, vod, etc. Of course there are counters to the counters but there are not enough slots to be untouchable. I keep an eye on the research graph and the neighbors and at some point move the big fella/gal off the front line unless there is a compelling risk vs reward reason to keep your god in a war zone.
My $0.02
ssj