
March 1st, 2012, 07:10 PM
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Corporal
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Join Date: Dec 2011
Posts: 156
Thanks: 2
Thanked 6 Times in 6 Posts
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Re: Conceptual Balance Mod v1.92
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Originally Posted by Deathjester
Quote:
Originally Posted by Shangrila00
I disagree. It's a needlessly complicated and circular means of achieving balance that will inevitably never do so. The original goal was making high bless builds less dominant. If that has succeeded to an excessive extent such that low bless/pure scales are now too good in comparison, the way to balance that is to step back the original changes, not make completely separate changes to nerf scales. The former can achieve balance with just a few tries, the latter never will as the unrelated changes will have knock on effects on everything else, leading to further imbalances that if corrected with the same philosophy will only end in an endless spiral of imbalance.
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So.. you're saying balance can never be improved?
Close the thread!
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Learn to read.
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