Quote:
Originally Posted by Shardphoenix
AFAIK, if fire-bonded creature passes morale check - it just procceeds with what it was doing, with no turn loss, but gets some fire damage.
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As I said, I tested umpteen scenarios against a half-dozen of Red Woods' Flaming Stallions, which have unlimited AoE 1 fire bonds as a melee attack.
Quickened, fire immune, lucky, morale 50 - doesn't matter. My little test babies got locked, broke out, didn't attack, got locked again for 50 turns, until they simply routed away.
Didn't think to try air shield, but then again, AoE 1. They don't need to score a hit to lock you down. I'm relatively sure fire bolas have the same effect, but at least those have an ammo count (and precision issues)
ETA: heh, actually in CBM they have a 50 ammo count. So yup, they're the perfect anti-SC weapon