Quote:
Originally Posted by rdonj
Kobal - did you try using quickness? The quickness spell or boots of quickness should allow the ability to strike back, at least every other turn.
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It's the first thing I tried

No dice.
I think what happens is, when you get caged/rooted/whatever, your AP are brought down to 3 or so no matter how high they were before. Which gives you only one move action to break out, and then you're spent.