It turned out many of the maps with fixed starts have 3 province gap between capitols. So, it's propably just me thinking it's too close, lol. Well, absolutely no experience with dom3 map designs, really.
Quote:
Originally Posted by megawidget
Also, how are wastes and swamps "useless"? They have the most sites!
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That's true, but they still make very poor starting provinces. It simply isn't good when your capitol is on or neighbors many of these
http://i538.photobucket.com/albums/f...ultiplayer.jpg
Here is an example of a lineup. I tried to make it so there at least 2 land neighbors for each, one 3 provinces away and one 4 provinces away. Looks good for the most part, but since it is not a wraparound, some players are still somewhat lonely out there. Especially position number 11 and 2 alarm me. That frickin stupid island in the sea between them makes a logical another spawn point, but since it's an island, it's not an option as start. All spawns have 4 to 5 neighbors. No idea if this would actually work out.
An alternative could be "Alexandria" or "Asia Twist" maps. These have fixed starts already available, they are a little bit bigger though (made for 2 more land nations mostly). Orania ends up on ~17 provinces too.