View Single Post
  #6  
Old August 7th, 2002, 09:12 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Proportions 2.4.2 released

Quote:
Originally posted by PvK:
I'll do a detailed numeric comparison comparing to others, and probably add higher level Versions as a result.

The system combat bonus is another good one you didn't mention, but there is something else that I consider quite powerful but I think most players don't think of and see/notice is as good as it is.

PvK
Well, the only things left are the "cheaper" Version of the Null-Space Cannon (but with shorter range and less damage), the Shield Accelerators (very high on the temporal tech tree, though), and the quad-damage-to-shields weapon. That Last is the one I like best; fires every round, good range (7 at max tech), the quad damage to shields makes it as powerful as most shield-only weapons against shields, and then it can do normal damage. All in the same space as an Anti-Proton Beam.

Also, I don't usually bother with the combat bonus facility against the AI, because I'm rarely fighting in my own systems...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote