Re: Proportions 2.4.2 released
Yes, the new emissive function will require some rethinking of armor balance. Certainly it would be interesting to have two types of armor that work both ways, though some testing should be done to figure out exactly what's going on with the new mechanic. I expect it's simply that the emissive value gets applied to every hit, until all emissive ability components are destroyed. If the component lacks "armor" ability, it might take a long time to get destroyed, increasing the value of the emissive ability compared to components with the "armor" (hit first) ability.
PvK
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