Re: Proportions 2.4.2 released
Thanks for those results, oleg. Interesting. I'm stewing on ideas for how to adjust Proportions armor to compensate for the new EA system.
Current thought is something like (for ships):
Armor I: 60 structure, 5 EA, cost 20
Armor II: 90 structure, 6 EA, cost 40
Armor III: 120 structure, 7 EA, cost 80
Adv. Armor I: 150 structure, 9 EA, cost 160
Adv. Armor II: 180 structure, 10 EA, cost 320
Ult. Armor I: 210 structure, 12 EA, cost 640
Ult. Armor II: 240 structure, 13 EA, cost 1280
Emissive Ar.I: 200 structure, 15 EA, cost 500 + 200
Emissive A.II: 200 structure, 20 EA, cost 750 + 350
Emissive III: 200 structure, 25 EA, cost 1000 + 500
Note EA takes twice the size as normal armor, and corresponds to the top three armor tech levels, plus a physics-2 requirement.
Ideas? Comments?
Anyone tested whether different levels of EA stack, or if two components with different family number, both with EA, have EA stack?
And, does the EA actually stop when all EA components are destroyed?
PvK
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