Thread: MA Eriu
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Old March 22nd, 2012, 08:30 PM

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Default Re: MA Eriu

Quote:
Originally Posted by Shangrila00 View Post
And evocations work fine against them. A Sidhe Lord with a frost brand can buff up immunity to lightning, cold, and poison, but not all of them due to fatigue and limited scripting slots on a already heavily buff dependent thug. Mix multiple of the above elements to pop their mistform, at which point they die fast. They also cannot buff immunity to fire, just the 50% from elemental fortitude, reduced to 25% if you cast barkskin. Mistform doesn't work if you don't have good protection underlying it, so you need either barkskin or shell out 10 gems for better armor. Again evocations don't need to kill them, just pop their mistform at which point they die quickly to normal attacks. For communion nations, spamming the astral MR negates spells works, not awesomely or anything, but well enough. Their big advantage though is that with range 100 and precision 100, they are not countered by the national mist spells or storm dropping precision. Incidently, hiding in the back row can 1) be countered with scripting if you keep doing it, and 2) does not necessarily stop stellar cascades. Astral mages without other paths like casting stellar cascades even after the script runs out. They will also cast stellar cascades if you are immune to what elemental spells they can cast and you don't have a good number of nonimmune chaff. If you do have chaff, once they die, your thugs will flee from the hp limit, and die if they are behind enemy lines as glamour thugs tend to be. Sure, rain of stones is an option, though not particularly easy since your best earth mages have no feet, but CBM has pushed that to Evocation 8. It's not as if your research is good enough to make even Evo 7 in good time, and you can forge neither lanterns nor mentors.
first off you don't need lanterns or mentors you have rectuit everywhere mages with 6 research for 220 gold(that is 7 research with magic 1 wich everyone takes anyways)
I was just thinking Elemental Armour that and elemenatl fortitude gives you protection from 3 of the spells. You can forge one for one of your lords to act as a decoy at the front casting spells(most evocations have limited range) so you have your mages at the back cast elemental fortitude and then after the enemies script ends, attack.
I have to try the major earth bless but i'm not sure if you need it. with reinvig 2 you net 1 fatigue from an action. So thats not too much.

I don't think that you need the regeneration if anything goes through mistform strong enough to pop it then the lord is dead anyways. (regen won't help) And there aren't many chaff units that can hit through 29 defence consistently especially if you are clearing 1-2 squares per turn and , they won't be able to surround you Also the aoe effect keeps 3 units in chains so that is 3 less units to warry about. So if you get 12 units around you(unlikely) then you might get hit from 9 of them 9x2 -18 defence (and keep in mind your thugs are size 3 so you can have 2 at the same square so the defence reduction is only -9 thats still 20 defence and there arent many chaff units that go through that and even if they do you have to be hit 14 times. I agree that masses of markatas might work havent tried that(aswell as other size 1 units) for size 2 units I doubt it.
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