Re: Nations 2 - MA, CBM 1.92, no diplo, no indies - Send pretenders
Just want to reiterate the rules so there is no confusion.
- No diplomacy
- No recruiting Indies (including Mercenaries and any sites that may have slipped through your mod).
Also, are we going to have any victory conditions? Last one standing/consensus? Number of caps held?
I think I have my pretender ready, will be sending in soon.
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