What is the harm in using this mod with the upcoming 5.0 version? As I understand it this is basicaly the 4.5 oob's with just the formation names translated to english.
So you would only be missing these oob updates:
Quote:
Both games OOBs have been checked and standardized for the following items for ALL units in ALL OOBs in BOTH games
- Infantry size. ALL foot units that are NOT scouts are size zero if they are 4 men or under . Scout units are size zero at 6 men and under. The rest are size 1
- Hand grenades have been standardized at 2 grenades per man for regular line infantry, 3 grenades per man for elite or specialist infantry like Paratroops and 1 grenade per man for second rate units like militia or partisans
- Infantry rifle and LMG ammo has been standardized to a scheme mechanically determined by code, not whim and has been applied to all applicable units. If, for example, Nation A has a section with 9 men it , every other 9 man section will have the same rifle and LMG ammo. Elite or second-rate classes may have a few more or less than a regular.
- Infantry speed checks were made for cavalry =speed 12 , bicycles=speed 9 and infantry limited to 6 movement points max if not a scout . Swim speed checks were done for infantry with all reset to 0 except for a very few specialist frogmen which are now swimspeed =1. Cavalry was standardized at swimspeed=1
- Survivability- This field has been zeroed for any Infantry , off-map artillery, or aircraft and helicopter classes that may have had a rating applied over the years for units in these classes do not use this rating.
- Heat armour- If HEAT armour was less than steel for any facing the error was corrected .
|
Or am I missing something here?