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Conquest of Elysium 3 dev log
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March 28th, 2012, 10:43 AM
Soyweiser
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Re: Conquest of Elysium 3 dev log
I don't think I would call it a roguelike. Random maps do not a roguelike make. It is missing a lot of the complexity, I would expect in a roguelike. (from what I have seen).
It just looks like Homm without the fancy graphics and tactical combat, and more nation diversity.
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