I've been doing some testing, and I edited the OP and tweaked some of the settings in hopes of appealing to a few more players. The changes are marked in color.
- 25 provinces per player; countries will start the game with 5 provinces.
- upped indy. strength to 8.
To address RL issues, it should be noted that turn extensions will be generously granted when requested.
@ Tigerblood.
Quote:
Large games are fun. A different type of fun. Whereas some people are put off by micromanagement, I find that aspect of the game rewarding, especially when a cohesive, long term plan starts to come together.
|
Yes, I agree with this. More land area adds more logistical challenges, and opens up some options for managing a country that cannot be found in small land mass games. Increased importance on good scouting, and managing conflicts on multiple fronts are just a couple of possibilities that come to mind. It also allows for better options for players who want to use sleeping, or imprisoned pretenders too.