Re: How do you beat the Talisman?
I've been thinking of modding a small, one-shot-per-turn seeker. Something like the Ur-Quan 'flying mine' from Star Control. They would be individually lower damage to reflect the higher rate of fire, of course. But the sheer mass of flying metal could be a real problem for even PDC-heavy ships. I bet ships armed with a huge number of these would pose a problem even for a talisman equipped fleet.
[ August 06, 2002, 20:16: Message edited by: Baron Munchausen ]
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